Traps are placed in trap rooms and trigger when the heroes enter them. Traps can deal damage, apply debuffs to the heroes, or apply buffs to the monsters in the next room.
List of traps[ | ]
Common[ | ]
Name
Image
Type
Target
Description
Ballista
Debuff
Area
Physical damage. Applies Broken Armor.
Bag of Aeolus
Damage
Area
Air damage. Applies Slowed (2).
Bone Catapult
Morale
Area
Morale damage. Applies Demoralized.
Circular Saw
Damage
Area
Physical damage. Applies Bleeding.
Cursed Prism
Debuff
Area
Applies Elemental Weakness (3). Reduce Resistance by 20 (Flat)